Large City: Pō̄ Mú̄ä Ni̋ēkēä

Pō̄ Mú̄ä Ni̋ēkēä

Pō̄ Mú̄ä Ni̋ēkēä
Example Goblin architecture.
StateGoblin Tribes
ProvenceVoī̂mêē Region
RegionTshtohèlag Woods
Founded1384
Community LeaderLord Gelë Tsîlë Hèshë
Area143 km2 (57 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3740 m (12270 ft)
Average Yearly Precipitation301 cm/y (118 in/y)
Population34366
Population Density240 people per km2 (602 people per mi2)
Town AuraIllusion
Naming
Native namePō̄ Mú̄ä Ni̋ēkēä
Pronunciation/pʊ̄/ /ɱúːæ/
Direct Translation[sober] [grease]
Translation[Not Yet Translated]

Pō̄ Mú̄ä Ni̋ēkēä (/pʊ̄/ /ɱúːæ/ [sober] [grease]) is a subtropical Large City located in the Voī̂mêē Region of the Goblin Tribes.

The name Pō̄ Mú̄ä Ni̋ēkēä is derived from the Goblin language, as Pō̄ Mú̄ä Ni̋ēkēä was founded by Helêb Zêbelè Kthêd, who was culturaly Goblin.

Climate

Pō̄ Mú̄ä Ni̋ēkēä has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a freezing 0°C (32°F). Pō̄ Mú̄ä Ni̋ēkēä receives an average of 301 cm/y (118 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Pō̄ Mú̄ä Ni̋ēkēä covers an area of nearly 143 km2 (57 mi2), and an average elevation of 3740 m (12270 ft) above sea level.

Overview

Pō̄ Mú̄ä Ni̋ēkēä was founded durring the late 15th century in fall of the year 1384, by Helêb Zêbelè Kthêd. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Helêb Zêbelè Kthêd.

Pō̄ Mú̄ä Ni̋ēkēä was built using the conventions of Goblin durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Pō̄ Mú̄ä Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Pō̄ Mú̄ä Ni̋ēkēä is buildings are arranged arrounded highly ordered system of spacious baked earthen streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Pō̄ Mú̄ä Ni̋ēkēä's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Pō̄ Mú̄ä Ni̋ēkēä's unusual though effective defenses are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Pō̄ Mú̄ä Ni̋ēkēä has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Pō̄ Mú̄ä Ni̋ēkēä’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Pō̄ Mú̄ä Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Pō̄ Mú̄ä Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Pō̄ Mú̄ä Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Pō̄ Mú̄ä Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Pō̄ Mú̄ä Ni̋ēkēä's parks.

Pō̄ Mú̄ä Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Pō̄ Mú̄ä Ni̋ēkēä.

Pō̄ Mú̄ä Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Pō̄ Mú̄ä Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Pō̄ Mú̄ä Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Pō̄ Mú̄ä Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Pō̄ Mú̄ä Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pō̄ Mú̄ä Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pō̄ Mú̄ä Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Pō̄ Mú̄ä Ni̋ēkēä's public wards, blessings, and other arcane systems.

Pō̄ Mú̄ä Ni̋ēkēä has an Administrative Academy which trains individuals in the administrative arts.

Pō̄ Mú̄ä Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Pō̄ Mú̄ä Ni̋ēkēä's grid is powered by a direct leyline tap.

Pō̄ Mú̄ä Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Pō̄ Mú̄ä Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.

Pō̄ Mú̄ä Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Pō̄ Mú̄ä Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Pō̄ Mú̄ä Ni̋ēkēä's natural decorations nor waterways.

Pō̄ Mú̄ä Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Pō̄ Mú̄ä Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Pō̄ Mú̄ä Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Pō̄ Mú̄ä Ni̋ēkēä's bank was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

=In Pō̄ Mú̄ä Ni̋ēkēä when drawing, it's impossible to draw an imperfect circle.

The Skinstitch near Pō̄ Mú̄ä Ni̋ēkēä are known to be quite timid.

Pō̄ Mú̄ä Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Truename Magic energies of tier 1 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 68
  • Farmers: 104
  • Farm Laborer: 156
  • Hunters: 118
  • Milk Maids: 88
  • Ranchers: 47
  • Ranch Hands: 96
  • Shepherds: 83
    • Farmland: 138838 m2
    • Cattle and Similar Creatures: 8591
    • Poultry: 103098
    • Swine: 6873
    • Sheep: 343
    • Goats: 68
    • Horses, Mounts, and Beasts of Burden: 3436

Craftsmen

  • Arms and Toolmakers: 74
  • Blacksmiths: 76
  • Bookbinders: 43
  • Buckle-makers: 47
  • Cabinetmakers: 79
  • Candlemakers: 122
  • Carpenters: 109
  • Clothmakers: 107
  • Coach and Harness Makers: 38
  • Coopers: 90
  • Copper, Brass, Tin, Zinc, and Lead Workers: 48
  • Copyists: 32
  • Cutlers: 28
  • Fabricworkers: 76
  • Farrier: 196
  • Furriers: 22
  • Glassworkers: 149
  • Gunsmiths: 79
  • Harness-Makers: 33
  • Hatters: 69
  • Hosiery Workers: 25
  • Jewelers: 37
  • Leatherwrights: 95
  • Locksmiths: 35
  • Matchstick makers: 55
  • Musical Instrument Makers: 49
  • Painters, Structures and Fixtures: 43
  • Paper Workers: 51
  • Plasterers: 45
  • Pursemakers: 56
  • Roofers: 36
  • Ropemakers: 33
  • Rugmakers: 32
  • Saddlers: 64
  • Scabbardmakers: 77
  • Scalemakers: 35
  • Scientific, Surgical, and Optical Instrument Makers: 22
  • Sculptors, Structures and Fixtures: 33
  • Shoemakers: 32
  • Soap and Tallow Workers: 116
  • Tailors: 176
  • Tanners: 44
  • Upholsterers: 46
  • Watchmakers: 47
  • Weavers: 114
  • Whitesmiths: 28

Merchants

  • Adventuring Goods Retellers: 24
  • Arcana Sellers: 23
  • Beer-Sellers: 45
  • Booksellers: 54
  • Butchers: 88
  • Chandlers: 85
  • Chicken Butchers: 99
  • Entrepreneurs: 35
  • Fine Clothiers: 90
  • Fishmongers: 85
  • Florists: 20
  • Potion Sellers: 55
  • Resellers: 127
  • Spice Merchants: 45
  • Wine-sellers: 68
  • Wheelwright: 54
  • Woodsellers: 33

Service workers

  • Bakers: 180
  • Barbers: 134
  • Coachmen: 50
  • Cooks: 143
  • Doctors: 70
  • Gamekeepers: 52
  • Grooms: 29
  • Hairdressers: 127
  • Healers: 87
  • Housekeepers: 88
  • Housemaids: 180
  • House Stewards: 98
  • Inns: 33
  • Laundry maids: 71
  • Maidservants: 118
  • Nursery Maids: 64
  • Pastrycooks: 127
  • Restaurateur: 132
  • Tavern Keepers: 156

Specialized Laborer

  • Ashworkers: 50
  • Bleachers: 30
  • Chemical Workers: 19
  • Coal Heavers: 68
  • In-Town Couriers: 74
  • Long Haul Couriers: 73
  • Dockyard Workers: 66
  • Gas Workers: 17
  • Hay Merchants: 29
  • Leech Collectors: 91
  • Millers: 74
  • Miners: 74
  • Oilmen and Polishers: 52
  • Postmen: 79
  • Pure Finder: 44
  • Skinners: 101
  • Sugar Refiners: 19
  • Tosher: 53
  • Warehousemen: 118
  • Watercarriers: 73
  • Watermen, Bargemen, etc.: 88

Skilled Laborers

  • Accountants: 42
  • Alchemist: 53
  • Clerk: 64
  • Dentists: 35
  • Educators: 94
  • Engineers: 49
  • Gardeners: 35
  • Mages: 26
  • Plumbers: 35
  • Pharmacist: 40
  • Professors: 14
  • Scientists: 25
  • Wizards: 14

Civil Servants

  • Adventurers: 32
  • Bankers: 46
  • Civil Clerks: 79
  • Civic Iudex: 38
  • Consultants: 22
  • Exorcist: 73
  • Fixers: 40
  • Kami Clerk: 61
  • Landlords: 65
  • Lawyers: 41
  • Legend Keepers: 57
  • Militia Officers: 264
  • Monks, Monastic: 107
  • Monks, Civic: 104
  • Historian, Oral: 81
  • Historian, Textual: 40
  • Policemen, Sheriffs, etc.: 79
  • Priests: 149
  • Rangers: 45
  • Rat Catchers: 54
  • Scholars: 52
  • Spiritualist: 63
  • Slayers: 19
  • Storytellers: 124
  • Military Officers: 127

Cottage Industries

  • Brewers: 92
  • Comfort Services: 127
  • Enchanters: 39
  • Herbalists: 36
  • Jaminators: 132
  • Needleworkers: 110
  • Potters: 63
  • Preserve Makers: 107
  • Quilters: 49
  • Seamsters: 171
  • Spinners: 95
  • Tinker: 38
  • Weaver: 88

Artists

  • Actors: 35
  • Architects: 13
  • Bards: 52
  • Costumers: 20
  • Dancers: 41
  • Drafters: 22
  • Engravers: 27
  • Fine Furniture Carpenters: 16
  • Glaziers: 36
  • Inlayers: 33
  • Musicians: 107
  • Painters, Art: 17
  • Playwrights: 36
  • Sculptors, Art: 29
  • Wood Carvers: 122
  • Writers: 118

Produce Industries

  • Butter Churners: 122
  • Canners: 95
  • Cheesmakers: 114
  • Ice Merchants: 15
  • Millers: 70
  • Picklers: 56
  • Smokers: 44
  • Stockmakers: 36
  • Tobacconists: 55
  • Tallowmakers: 71

12833 of Pō̄ Mú̄ä Ni̋ēkēä's population work within a Foundational Occupation.

20846 of Pō̄ Mú̄ä Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 687 (2%) are noncontributers.

Points of Interest

Pō̄ Mú̄ä Ni̋ēkēä is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Pō̄ Mú̄ä Ni̋ēkēä sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.

Pō̄ Mú̄ä Ni̋ēkēä makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a suit of scale armour of Abjuration, an a suit of scale armour imbued with great amounts of Abjuration energies was created near Pillrow Castle by in time immemorial, reportedly some time during the early 2nd century.

History